Whereas a company project is more in line to simply crank out a product to meet a quota. While the above developers could easily fall into this category, the reason they are on the passion side is simply due to how much effort they put to making their games memorable. So long as the game has recognizable features, it will be sold as part of that franchise. These are the likes of Miyamoto's Mario, Aonuma's Link, and the early era of Sonic Team (Pre-Saturn) to name a few.Ī COMPANY project is simply fulfilling the objective of that company. They work with purpose, from their expectations, to make sure that the work they provide is worth the time, money, and energy of that product. To better explain, a PASSION project focuses on creating a product that perfectly meets or (at the very least) provides a satisfying experience to the audience/consumer. This could not be a better example of the core differences of what a passion project is, and what a company project is. As I have now played both games from start to finish, one truth struck out to me: There is a difference between a passion project and a company project. Little did these two games realize there is one critical difference between them. With that said, let us begin this road trip with:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |